; Setup 1st level page table (using section descriptor)
; Fill in first level page table entries to create "un-mapped" regions
; from the contents of the MemoryMap array.
;
; (r10) = 1st level page table
; (r11) = ptr to MemoryMap array
add r10, r10, #0x2000 ; (r10) = ptr to 1st PTE for "unmapped space"
mov r0, #0x0E ; (r0) = PTE for 0: 1MB cachable bufferable
orr r0, r0, #0x400 ; set kernel r/w permission
25 mov r1, r11 ; (r1) = ptr to MemoryMap array
30 ldr r2, [r1], #4 ; (r2) = virtual address to map Bank at
ldr r3, [r1], #4 ; (r3) = physical address to map from
ldr r4, [r1], #4 ; (r4) = num MB to map
cmp r4, #0 ; End of table?
beq %f40
ldr r5, =0x1FF00000
and r2, r2, r5 ; VA needs 512MB, 1MB aligned.
ldr r5, =0xFFF00000
and r3, r3, r5 ; PA needs 4GB, 1MB aligned.
add r2, r10, r2, LSR #18
add r0, r0, r3 ; (r0) = PTE for next physical page
35 str r0, [r2], #4
add r0, r0, #0x00100000 ; (r0) = PTE for next physical page
sub r4, r4, #1 ; Decrement number of MB left
cmp r4, #0
bne %b35 ; Map next MB
bic r0, r0, #0xF0000000 ; Clear Section Base Address Field
bic r0, r0, #0x0FF00000 ; Clear Section Base Address Field
b %b30 ; Get next element
40 tst r0, #8
bic r0, r0, #0x0C ; clear cachable & bufferable bits in PTE
add r10, r10, #0x0800 ; (r10) = ptr to 1st PTE for "unmapped uncached space"
bne %b25 ; go setup PTEs for uncached space
sub r10, r10, #0x3000 ; (r10) = restore address of 1st level page table
; Setup mmu to map (VA == 0) to (PA == 0x30000000).
ldr r0, =PTs ; PTE entry for VA = 0
ldr r1, =0x3000040E ; uncache/unbuffer/rw, PA base == 0x30000000
str r1, [r0]
; uncached area.
add r0, r0, #0x0800 ; PTE entry for VA = 0x0200.0000 , uncached
ldr r1, =0x30000402 ; uncache/unbuffer/rw, base == 0x30000000
str r1, [r0]
; Comment:
; The following loop is to direct map RAM VA == PA. i.e.
; VA == 0x30XXXXXX => PA == 0x30XXXXXX for S3C2400
; Fill in 8 entries to have a direct mapping for DRAM
;
ldr r10, =PTs ; restore address of 1st level page table
ldr r0, =PHYBASE
add r10, r10, #(0x3000 / 4) ; (r10) = ptr to 1st PTE for 0x30000000