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MEMORY
{
PAGE 0: /* Program Memory */
/* Memory (RAM/FLASH/OTP) blocks can be moved to PAGE1 for data allocation */
PRAML0 : origin = 0x008000, length = 0x000800 /* on-chip RAM block L0 */
OTP : origin = 0x3D7800, length = 0x000400 /* on-chip OTP */
FLASHD : origin = 0x3F0000, length = 0x002000 /* on-chip FLASH */
FLASHC : origin = 0x3F2000, length = 0x002000 /* on-chip FLASH */
FLASHA : origin = 0x3F6000, length = 0x001F80 /* on-chip FLASH */
CSM_RSVD : origin = 0x3F7F80, length = 0x000076 /* Part of FLASHA. Program with all 0x0000 when CSM is in use. */
BEGIN : origin = 0x3F7FF6, length = 0x000002 /* Part of FLASHA. Used for "boot to Flash" bootloader mode. */
CSM_PWL_P0 : origin = 0x3F7FF8, length = 0x000008 /* Part of FLASHA. CSM password locations in FLASHA */
IQTABLES : origin = 0x3FE000, length = 0x000B50 /* IQ Math Tables in Boot ROM */
IQTABLES2 : origin = 0x3FEB50, length = 0x00008C /* IQ Math Tables in Boot ROM */
IQTABLES3 : origin = 0x3FEBDC, length = 0x0000AA /* IQ Math Tables in Boot ROM */
ROM : origin = 0x3FF27C, length = 0x000D44 /* Boot ROM */
RESET : origin = 0x3FFFC0, length = 0x000002 /* part of boot ROM */
VECTORS : origin = 0x3FFFC2, length = 0x00003E /* part of boot ROM */
PAGE 1 : /* Data Memory */
/* Memory (RAM/FLASH/OTP) blocks can be moved to PAGE0 for program allocation */
/* Registers remain on PAGE1 */
BOOT_RSVD : origin = 0x000000, length = 0x000050 /* Part of M0, BOOT rom will use this for stack */
RAMM0 : origin = 0x000050, length = 0x0003B0 /* on-chip RAM block M0 */
RAMM1 : origin = 0x000400, length = 0x000400 /* on-chip RAM block M1 */
DRAML0 : origin = 0x008800, length = 0x000800 /* on-chip RAM block L0 */
FLASHB : origin = 0x3F4000, length = 0x002000 /* on-chip FLASH */
}
/* Allocate sections to memory blocks.
Note:
codestart user defined section in DSP28_CodeStartBranch.asm used to redirect code
execution when booting to flash
ramfuncs user defined section to store functions that will be copied from Flash into RAM
*/
SECTIONS
{
/* Allocate program areas: */
.cinit : > FLASHA PAGE = 0
.pinit : > FLASHA, PAGE = 0
.text : > FLASHA PAGE = 0
codestart : > BEGIN PAGE = 0
ramfuncs : LOAD = FLASHA,
RUN = PRAML0,
LOAD_START(_RamfuncsLoadStart),
LOAD_END(_RamfuncsLoadEnd),
RUN_START(_RamfuncsRunStart),
PAGE = 0
csmpasswds : > CSM_PWL_P0 PAGE = 0
csm_rsvd : > CSM_RSVD PAGE = 0
/* Allocate uninitalized data sections: */
.stack : > RAMM0 PAGE = 1
.ebss : > DRAML0 PAGE = 1
.esysmem : > DRAML0 PAGE = 1
/* Initalized sections go in Flash */
/* For SDFlash to program these, they must be allocated to page 0 */
.econst : > FLASHA PAGE = 0
.switch : > FLASHA PAGE = 0
/* Allocate IQ math areas: */
IQmath : > FLASHA PAGE = 0 /* Math Code */
IQmathTables : > IQTABLES, PAGE = 0, TYPE = NOLOAD
/* Uncomment the section below if calling the IQNexp() or IQexp()
functions from the IQMath.lib library in order to utilize the
relevant IQ Math table in Boot ROM (This saves space and Boot ROM
is 1 wait-state). If this section is not uncommented, IQmathTables2
will be loaded into other memory (SARAM, Flash, etc.) and will take
up space, but 0 wait-state is possible.
*/
/*
IQmathTables2 : > IQTABLES2, PAGE = 0, TYPE = NOLOAD
{
IQmath.lib (IQmathTablesRam)
}
*/
/* Uncomment the section below if calling the IQNasin() or IQasin()
functions from the IQMath.lib library in order to utilize the
relevant IQ Math table in Boot ROM (This saves space and Boot ROM
is 1 wait-state). If this section is not uncommented, IQmathTables2
will be loaded into other memory (SARAM, Flash, etc.) and will take
up space, but 0 wait-state is possible.
*/
/*
IQmathTables3 : > IQTABLES3, PAGE = 0, TYPE = NOLOAD
{
IQmath.lib (IQmathTablesRam)
}
*/
/* .reset is a standard section used by the compiler. It contains the */
/* the address of the start of _c_int00 for C Code. /*
/* When using the boot ROM this section and the CPU vector */
/* table is not needed. Thus the default type is set here to */
/* DSECT */
.reset : > RESET, PAGE = 0, TYPE = DSECT
vectors : > VECTORS PAGE = 0, TYPE = DSECT
}
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