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/*********************************************
程序功能:MCU控制蜂鸣器演奏歌曲《祝你平安》
----------------------------------------------
拨码开关设置:将BUZZER位拨至ON,其余位拨至OFF
测试说明:聆听蜂鸣器“唱出”的乐曲
既然是演奏乐曲对于一个音符应该包括两个部分
一是声调 二是持续时间,在这个程序中声调是用简单的
延时-电平翻转来实现的,改变了延时的时间就改变了
声调,而时间是通过计数比较来实现的,当计数值相等时
就跳出循环演奏下一个音符。
*********************************************/
#include
typedef unsigned char uchar;//
#include "music.h"
#define Buzzer BIT7
#define Buzzer_Port P6OUT
#define Buzzer_DIR P6DIR
uchar counter;
void Play_Song(void);
/***************主函数****************/
void main(void)
{
uchar i;
/*下面六行程序关闭所有的IO口*/
P1DIR = 0XFF;P1OUT = 0XFF;
P2DIR = 0XFF;P2OUT = 0XFF;
P3DIR = 0XFF;P3OUT = 0XFF;
P4DIR = 0XFF;P4OUT = 0XFF;
P5DIR = 0XFF;P5OUT = 0XFF;
P6DIR = 0XFF;P6OUT = 0XFF;
P6DIR |= BIT2;P6OUT |= BIT2; //关闭电平转换
WDTCTL = WDTPW + WDTHOLD; //关闭看门狗
/*------选择系统主时钟为8MHz-------*/
BCSCTL1 &= ~XT2OFF; // 打开XT2高频晶体振荡器
do
{
IFG1 &= ~OFIFG; //清除晶振失败标志
for (i = 0xFF; i > 0; i--); // 等待8MHz晶体起振
}
while ((IFG1 & OFIFG)); // 晶振失效标志仍然存在?
BCSCTL2 |= SELM_2 + SELS; //主时钟和从时钟都选择高频晶振
//设置定时器A每10ms中断一次
CCTL0 = CCIE;
CCR0 = 10000;//改变这个值就改变了演奏的速度
TACTL |= TASSEL_2 + ID_3;
//设置控制蜂鸣器的IO方向为输出
Buzzer_DIR |= Buzzer;
//打开全局中断
_EINT();
//循环演奏歌曲
while(1)
{
Play_Song();
}
}
/*******************************************
函数名称:TimerA_ISR
功 能:定时器A的中断服务函数
参 数:无
返回值 :无
********************************************/
#pragma vector = TIMERA0_VECTOR
__interrupt void TimerA_ISR(void)
{
counter++;
}
/*******************************************
函数名称:Delay_Nms
功 能:延时N个ms的函数 ps:不知道这个地方怎么算出来的是延时毫秒
参 数:n--延时长度
返回值 :无
********************************************/
void Delay_Nms(uchar n)
{
uchar i,j;
for( i = 0;i < n; i++ )
{
for( j = 0;j < 3;j++ )
_NOP();
}
}
/*******************************************
函数名称:Play_Song
功 能:播放《祝你平安》的乐曲
参 数:无
返回值 :无
********************************************/
void Play_Song(void)
{
uchar Temp1,Temp2;
uchar addr = 0;
counter = 0; //中断计数器清0
while(1)
{
Temp1 = SONG[addr++];
if ( Temp1 == 0xFF ) //休止符
{
TACTL &=~MC_1; //停止计数
Delay_Nms(100);
}
else if ( Temp1 == 0x00 ) //歌曲结束符
{
return;
}
else
{
Temp2 = SONG[addr++];
TACTL |=MC_1; //开始计数
while(1)
{
Buzzer_Port ^= Buzzer;//电平取反
Delay_Nms(Temp1);//Temp1的值决定了延时的长短,也决定了声音的频率
if ( Temp2 == counter )//决定了音调持续的时间,计数时间到时就跳出循环演奏下一个。
{
counter = 0;
break;
}
}
}
}
}
const unsigned char SONG[]=
{
0x26,0x20,0x20,0x20,0x20,0x20,0x26,0x10,0x20,
0x10,0x20,0x80,0x26,0x20,0x30,0x20,0x30,0x20,
0x39,0x10,0x30,0x10,0x30,0x80,0x26,0x0,0x20,
0x20,0x20,0x20,0x1c,0x20,0x20,0x80,0x2b,0x20,
0x26,0x20,0x20,0x20,0x2b,0x10,0x26,0x10,0x2b,
0x80,0x26,0x20,0x30,0x20,0x30,0x20,0x39,0x10,
0x26,0x10,0x26,0x60,0x40,0x10,0x39,0x10,0x26,
0x20,0x30,0x20,0x30,0x20,0x39,0x10,0x6,0x10,
0x26,0x80,0x26,0x20,0x2b,0x10,0x2b,0x10,0x2b,
0x20,0x30,0x10,0x39,0x10,0x26,0x10,0x2b,0x10,
0x2b,0x20,0x2b,0x40,0x40,0x20,0x20,0x10,0x20,
0x10,0x2b,0x10,0x26,0x30,0x30,0x80,0x18,0x20,
0x18,0x20,0x26,0x20,0x20,0x20,0x20,0x40,0x26,
0x20,0x2b,0x20,0x30,0x20,0x30,0x20,0x1c,0x20,
0x20,0x20,0x20,0x80,0x1c,0x20,0x1c,0x20,0x1c,
0x20,0x30,0x20,0x30,0x60,0x39,0x10,0x30,0x10,
0x20,0x20,0x2b,0x10,0x26,0x10,0x2b,0x10,0x26,
0x10,0x26,0x10,0x2b,0x10,0x2b,0x80,0x18,0x20,
0x18,0x20,0x26,0x20,0x20,0x20,0x20,0x60,0x26,
0x10,0x2b,0x20,0x30,0x20,0x30,0x20,0x1c,0x20,
0x20,0x20,0x20,0x80,0x26,0x20,0x30,0x10,0x30,
0x10,0x30,0x20,0x39,0x20,0x26,0x10,0x2b,0x10,
0x2b,0x20,0x2b,0x40,0x40,0x10,0x40,0x10,0x20,
0x10,0x20,0x10,0x2b,0x10,0x26,0x30,0x30,0x80,
0x00
};
这个代码,我把输出口接到P6.7上 然后430上就什么都没接,为什么不响........蜂鸣器正极接正电,负极接到PNP三极管的E级,B级接电阻然后接到P6.7,C级接地................那个地方错了.....为啥不响。。。
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