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在Dlg的OnInitDialog()里加入:
CRect m_FullScreenRect; //全屏区域
CRect WindowRect;
GetWindowRect(&WindowRect);
CRect ClientRect;
RepositionBars(0, 0xffff, AFX_IDW_PANE_FIRST, reposQuery, &ClientRect);
ClientToScreen(&ClientRect);
int nFullWidth=GetSystemMetrics(SM_CXSCREEN);
int nFullHeight=GetSystemMetrics(SM_CYSCREEN);
m_FullScreenRect.left = WindowRect.left-ClientRect.left;
m_FullScreenRect.top=WindowRect.top-ClientRect.top;
m_FullScreenRect.right=WindowRect.right-ClientRect.right+nFullWidth;
m_FullScreenRect.bottom=WindowRect.bottom-ClientRect.bottom+nFullHeight;
this->SetWindowPos(&wndBottom,m_FullScreenRect.left,m_FullScreenRect.top,m_FullScreenRect.Width(),m_FullScreenRect.Height(),SWP_SHOWWINDOW); |
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