//creates a memory device context (DC) compatible with the screen device(hScrDC)
hMemDC = CreateCompatibleDC(hScrDC);
//initialise the struct BITMAPINFO for the bimap infomation,
//in order to use the function CreateDIBSection
// on wince os, each pixel stored by 24 bits(biBitCount=24)
//and no compressing(biCompression=0)
BITMAPINFO RGB24BitsBITMAPINFO;
ZeroMemory(&RGB24BitsBITMAPINFO, sizeof(BITMAPINFO));
RGB24BitsBITMAPINFO.bmiHeader.biSize = sizeof(BITMAPINFOHEADER);
RGB24BitsBITMAPINFO.bmiHeader.biWidth = width;
RGB24BitsBITMAPINFO.bmiHeader.biHeight = height;
RGB24BitsBITMAPINFO.bmiHeader.biPlanes = 1;
RGB24BitsBITMAPINFO.bmiHeader.biBitCount = 24;
//use the function CreateDIBSection and SelectObject
//in order to get the bitmap pointer : lpBitmapBits
HBITMAP directBmp = CreateDIBSection(hMemDC, (BITMAPINFO*)&RGB24BitsBITMAPINFO,
DIB_RGB_COLORS, (void **)&lpBitmapBits, NULL, 0);
HGDIOBJ previousObject = SelectObject(hMemDC, directBmp);
// copy the screen dc to the memory dc
//BitBlt(hMemDC, 0, 0, width, height, hScrDC, 0, 0, SRCCOPY);
//if you only want to get the every pixel color value,
//you can begin here and the following part of this function will be unuseful;
//the following part is in order to write file;
//bitmap file header in order to write bmp file
BITMAPFILEHEADER bmBITMAPFILEHEADER;
ZeroMemory(&bmBITMAPFILEHEADER, sizeof(BITMAPFILEHEADER));
bmBITMAPFILEHEADER.bfType = 0x4d42; //bmp
bmBITMAPFILEHEADER.bfOffBits = sizeof(BITMAPFILEHEADER) + sizeof(BITMAPINFOHEADER);
bmBITMAPFILEHEADER.bfSize = bmBITMAPFILEHEADER.bfOffBits + ((width*height)*3); ///3=(24 / 8)